DirActNI Virtual Reality, NI Framework

DirActNI Virtual Reality, NI Framework

AlexD hooked us all up with this robust and incredibly awesome framework developed as a part of his Computer Science Master Thesis. The framework allows users to become immersed in a whole body virtual reality experience. It's something you definitely need to see to believe. But we'll get to that soon enough.

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Kinect Point Cloud Generated Reference Software for Animations

Kinect Point Cloud Generated Reference Software for Animations

Jomario Murta submitted a great writeup pertaining to his markerless, point cloud generated reference method for producing animations and MoCap. Here's what he had to say about it:

As you probably know, already exists some motion capture softwares using the kinect on windows, they are quite interesting once the capture is made without needing marks, and it can be exported to many compatible formats, like the BVH and the FBX.

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Kinetic Space 2.0 - Custom Gesture Recognition System

Kinetic Space 2.0 - Custom Gesture Recognition System

Got a tip today from Matthias Wölfel who was kind enough to share his great gesture based recording and recognition tool used with the Kinect. The system is free to check out by downloading it from http://kineticspace.googlecode.com.

The software allows users to train the software to recognize specific gestures that can be implemented into other applications such as Max/MSP, Pure Data, VVVV, Resolume via OSC protocol.

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Kinect 3D Face Scanning Processing Sketch

Kinect 3D Face Scanning Processing Sketch

Javier Gracia Carpio has developed another cool little Processing Kinect hack. This time involving 3D object recreation. As most of you already know, RGBdemo allows you to pull off similar functionality but this sort of thing hasn't been done using Processing - as far as I know...

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Microsoft Developing SoundWave Depth and Motion Detection Using Doppler Effect

Microsoft Developing SoundWave Depth and Motion Detection Using Doppler Effect

Although this isn't exactly Kinect related, it does fall into the niche technology that this site aims to deliver in terms of reporting on NUI advancements. Microsoft; the guys behind delivery Kinect tech to the masses, are experimenting with a new type of technology that utilizes the Doppler effect with inaudible sound waves. Think sonar for your laptop.

The tech; tentatively called SoundWave, is able to detect motion based on the Doppler effect that detects movements and gestures based on their proximity to the computer.

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Kinect + Processing Visual Effect Generator

Kinect Visual Effect Generator

Since this sketch doesn't exactly have an official name - aside from Kinect Experiments - I thought I'd give it one myself. The Kinect Visual Effect Generator is a multipurpose Kinect Hack written in Processing. This Processing Sketch allows an end user to apply a wide variety of different visual effects and options such as the ability to follow your actions and have the repeat to drawing tubular like trails that are represented in 3D with depth and with rotational functionality.

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New Develop Kinect Feature Released - Online Job Application

If anyone happens to follow this site on a regular bases, I apologize for not updating it so much as of late. I've been busy with the book along with rolling out this new online job application form for Kinect developers. If you register an account, you'll be able to post a job application if you just so happen to be looking for someone with some Kinect related experience to help you build that next great app!

Digitalt! Interactive Display

Digitalt! Interactive Display

The Kinect's ability to track your head and the angle at which you are looking at something lends itself to some really great perspective related applications. Take for example YOKE's latest interactive display called Digitalt.

This illusion is achieved by making an interactive area in front of the screen which allows the participant to view the digital environment at different angels, thus giving the impression that the space behind the screen is somewhat responding to real life perspectives.

Playing Chess Using Kinect Controls Versus Robotic Arm

Chess Game Using Kinect Controls VS Robotic Arm

As cool as that title was to write, the video is even cooler. This is one of those articles I post simply because of the purely creative and inventive end result of someones hard work. I doubt the source code will be released any time soon and providing any sort of installation instructions or DIY tutorials is well beyond my skill set.

With that being said, a game of chess between a computer AI isn't anything new. However, controlling the chess piece using natural gestures while having your opponent (who just happens to be a robotic arm) do all "heavy lifting" certainly is.

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ARCADE - Augmented Reality Communication and Distance Education

Augmented Reality Communication and Distance Education

ARCADE was designed to give live augmented reality presentation over video. The software generates 3D content in space around the presenter allowing him/her to use natural gestures to convey information to their audience. No post processing is involved which makes this the perfect solution for live presentations.