Oh snap! How exciting! Someone submitted a video to my Vimeo Kinect Hacks group! The prize of course is to be mentioned on this here ol' website of mine. Definitely makes finding great hacks easier on me so be sure to add your videos to the group! Not that all videos will make their way here, just ones that rock of course. With that being said, this one has a nice rock element to it. If I were to choose said rock element, I'd go with GOLD BABY!
I just stumbled across a pretty cool free throwing basketball game that uses Unity with the ZigFu framework. It's good to see that people out in the wild are taking the ZigFu SDK out for a spin and coming up with some pretty creative projects.
I'm more than likely posting this one a little premature as I get the feeling this is mostly a PoC video demo of a work in progress. Either way, it's a great showcase in terms of what you can piece together using ZigFU and the Unity game engine.
I just love this super creative game developed by Andy Wallace. Built in openFrameworks, Doodle Defense is a take on the classic tower defense styled game but "Kinectified" for that 2012 touch. The cool part about this design is that you can draw on a white board and have the enemies move according to your hand drawn layout.
The Kinect is used to capture the board image while a projector animates the "enemy" pieces. The idea is to prevent them from reaching the other end of the white board by using an assortment of different coloured markers.
Some real cool AR stuff has been coming out recently. Kinected for instance is just one of the more recent projects to join the list of growing Kinect Augmented Reality development scene. This latest one brings me back to those good old NES days. I would jam this Micromachines game with my neighbour all the time. The race tracks were set up in environments like a kitchen or pool table and it was just so much fun.
Here's a short but sweet video demonstration of Mert Akbal's Avian Flight Simulator game build using Unity. Game mechanics are simple enough. Gesture with your arms in a flying motion in order to control the height at which the butterfly climbs. Angle your torso in different positions to change the flight path direction as you fly around.
If anything, it's a great work out for those flabby arms developed over the holiday season. Definitely a less embarrassing work out then the shake weight!
The title pretty much says it all folks. A sort of high tech "Simon Says" in the form of a dance off with the help of a Kinect sensor and a little HTML5 Know-how. I'm really impressed by the polish and responsiveness of this HTML5 Kinect Dance game. I'm a big fan of HTML5 and love what you're able to do with it - especially the canvas tag. There are a lot of great tutorials out there if you're interested in learning more about it. If you're a web developer, it's definitely something to think about.
It's been a while since I've come across any cool FAAST related gesture controlled PC games in action. This latest video demonstration incorporates VAC, FAAST, a Kinect sensor along with the game that has currently sucked 60 hours of my life away from me (well worth it though!) Bethesda's Elder Scrolls V: Skyrim.