Interactive Puppet Display using openFrameworks and Unity 3D

Interactive Puppet Display using openFrameworks and Unity 3D

This interactive puppet display was developed by the team at yoke.dk and was created for the frederica theatre in denmark. The purpose of the project was to allow the audience to interact with a puppet from the show once they were finished watching the performance. Audience members were able to control the arms of one of the stars in the show creating another level of immersion that connects the the audience with the performers in a more interactive way.

The installation was built using openFrameworks and Unity 3D with the ofxOpenNI add-on. One cool feature aside from how great everything looks is that no calibration pose was required in order to start tracking a users skeleton.