Control:mapper is a utility which enables you to use your Microsoft Kinect with almost any existing Windows application. Control:mapper monitors the movement of your body for predefined actions, then converts them to your specified keyboard and mouse commands.
This video demonstrates how their new software, control:mapper, enables you to play existing Windows applications using your Microsoft Kinect and a Windows 7 or 8 PC.
Assign any combination of keys and mouse control to defined gestures, or virtual triggers located in the space around your body.
Well, I can't say I didn't see this one coming. Although it's a rumour, I thought I'd at least just touch on the subject. I knew the advantages that the Kinect possess would far out weigh whatever benefits it brings to video gaming. Being able to control your XBOX with your Kinect was one thing, but now that we've seen the gamut of what we can do with a Kinect at our disposal, envisioning a Kinect in all of our living rooms is a pretty easy thing to imagine.
Ryan Challinor, creator of Synapse for Kinect, has developed another great little side project in his free time. This time around he's created a Kinect controlled BeatWheel that controls a looping sample by using gestures to play the track normally or in reverse. You'll need to download the Max patch and the Synapse for Kinect application for Mac in order to try it out for your self.
The PuShy project is a very creative and inspiring project involving Max/MSP, OSC along with a trusty Kinect sensor. The idea behind this Tactile Sonic Interface is to provide a means of touching something that has no business making any sort of sonic response and then coming to life with a symphony of music once the interaction has taken place. This project was first unraveled at the Plektrum Festival 2011, Tallinn, Estonia.
Greg Shirakyan provides the commentary for this impressive demonstration relating to Microsoft's RDS4 - Robot Development Studio 4. To illustrate the great Kinect integration that has been included in this latest version of RDS4, Greg uses the case of a photographer at a party. His job is essentially to go around capturing all of the fun everyone else is having, the whole time keeping an eye on the camera's remaining battery power and ensuring that the pictures come out just right.