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Kinect Virtual Disco Deathmatch Installation Guide

The other day I posted an article about a great little game developed by Paul & Syd. They built this easy to use and fun to play Dance competition game that matches up your skeletal positioning with data captured from the Kinect and then pumps it into a browser that supports HTML5 using Jens Alexander Ewald's WebSocketP5 library.

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Kinect Virtual Disco Deathmatch Game Using HTML5 Canvas

Kinect Virtual Disco Deathmatch Game Using HTML5 Canvas

The title pretty much says it all folks. A sort of high tech "Simon Says" in the form of a dance off with the help of a Kinect sensor and a little HTML5 Know-how. I'm really impressed by the polish and responsiveness of this HTML5 Kinect Dance game. I'm a big fan of HTML5 and love what you're able to do with it - especially the canvas tag. There are a lot of great tutorials out there if you're interested in learning more about it. If you're a web developer, it's definitely something to think about.

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PuShy - Tactile Sonic Interface

PuShy - Tactile Sonic Interface

The PuShy project is a very creative and inspiring project involving Max/MSP, OSC along with a trusty Kinect sensor. The idea behind this Tactile Sonic Interface is to provide a means of touching something that has no business making any sort of sonic response and then coming to life with a symphony of music once the interaction has taken place. This project was first unraveled at the Plektrum Festival 2011, Tallinn, Estonia.

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