Texture Mapping a 3D Object Using Kinect, RGBDemo and Blender

There aren't very many instructional guides or videos out there that go into detail when describing how to take a kinect captured image, import it into blender and then map a texture to it. Trust me, I spent a lot of time looking around. That goes double for Mac users. I've never used Blender before and right away I can tell you it doesn't boast the most straight forward and easy to use interface that I've come across.

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