The good folks at ZigFu have just announced that the commercial version of their ZigFu Development Kit is now available. With the ZigFu development kit, you can develop feature rich websites, Unity games and Flash applications using depth sensing cameras such as the Kinect.
All application are portable across all operating systems, web browsers CV middleware and 3D sensors. They have a recipe list, API documentation and some great tutorials to get you started on your way to developing robust kinect applications.
I just stumbled across a pretty cool free throwing basketball game that uses Unity with the ZigFu framework. It's good to see that people out in the wild are taking the ZigFu SDK out for a spin and coming up with some pretty creative projects.
I'm more than likely posting this one a little premature as I get the feeling this is mostly a PoC video demo of a work in progress. Either way, it's a great showcase in terms of what you can piece together using ZigFU and the Unity game engine.
Our dev bundle installs the latest versions of OpenNI, a general-purpose framework for obtaining data from 3D sensors, NITE, a skeleton-tracking and gesture-recognition library, and the SensorKinect driver for interfacing with the Microsoft Kinect. It then configures them all to play nicely with each other, no command-line wizardry required!
This is the perfect solution for those of you that just want to get up and running without all the headaches of downloading each framework and driver library individually. The idea is to create a package bundle that installs OpenNI, PrimeSense NITE and Avin2's SensorKinect so you can start using your Kinect on your PC with the click of a button.